What drew you to design systems?
Throughout the various roles I’ve had in product design, creating good and cohesive experiences for people was always what truly motivated me to be in this area. As I started working in larger projects, style guides, design patterns and design systems became essential to scale cohesion, and ultimately part of my life.
Who have you learned from or been inspired by?
I’ve been lucky to encounter and collaborate with immensely talented people where I’ve been — that has shaped me more than I can imagine. Over the years, stumbling upon Bruno Bergher, Lulu LaMer, Andrew Branch, among many many others, have shown me people who are eager to learn, and above all open to being wrong (even if they’re right most of the time). \n \n I like how Yuval Noah Harari has helped me (and an entire generation) to see the big picture, and I have always been inspired by designers who spread beyond their areas like Frank Chimero and Rasmus Andersson do.
Favorite tools
Pen and paper, Figma, photography camera